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acidcamGL/source/plugin/unknown41/unknown.cpp
Source: acidcamGL/source/plugin/unknown41/unknown.cpp
#include"ac.h"

extern "C" void filter(cv::Mat  &frame) {
    static constexpr int MAX = 8;
    static ac::MatrixCollection<MAX> collection;
    if(collection.empty()) {
        srand(static_cast<unsigned int>(time(0)));
        collection.shiftFrames(frame);
    }
    else
        collection.shiftFrames(frame);

    int row = 0;
    static int offset = 0;
    
    for(int z = 0; z < frame.rows; ++z) {
        for(int i = 0; i < frame.cols; ++i) {
            
            cv::Vec3b &pixel = frame.at<cv::Vec3b>(z, i);
            
            cv::Vec3b &pix = collection.frames[offset].at<cv::Vec3b>(z, i);
            
            
            pixel[row] ^= pix[row];
        }
        if(++row > 2)
            row = 0;
        if(++offset > (MAX-1))
            offset = rand()%(MAX-1);

    }
    
}