#include"ac.h" extern "C" void filter(cv::Mat &frame) { static constexpr int MAX = 8; static ac::MatrixCollection<MAX> collection; if(collection.empty()) { srand(static_cast<unsigned int>(time(0))); collection.shiftFrames(frame); } else collection.shiftFrames(frame); static int offset = 0; if(++offset > (MAX-1)) { offset = 0; } for(int z = 0; z < frame.rows; z += (offset+1)) { for(int i = 0; i < frame.cols; i += (offset+1)) { cv::Vec3b &pixel = ac::pixelAt(frame, z, i); cv::Vec3b &pix = collection.frames[offset].at<cv::Vec3b>(z, i); pixel = pix; } } }