acidcamGL/source/plugin/square_onoff_size/squareonoff.cpp
Source: acidcamGL/source/plugin/square_onoff_size/squareonoff.cpp
#include"ac.h"
#include<cstdlib>
#include<ctime>
extern "C" void filter(cv::Mat &frame) {
static constexpr int MAX = 8;
static int PIXEL_SIZE=8;
static int dir = 1;
static ac::MatrixCollection<MAX> collection;
if(collection.empty()) {
srand(static_cast<unsigned int>(time(0)));
}
collection.shiftFrames(frame);
static int off = 0;
for(int z = 0; z < frame.rows; z += PIXEL_SIZE) {
for(int i = 0; i < frame.cols; i += PIXEL_SIZE) {
if((rand()%2)==0) {
for(int y = z; y < z+PIXEL_SIZE && y < frame.rows; ++y) {
for(int x = i; x < i+PIXEL_SIZE && x < frame.cols; ++x) {
cv::Vec3b &pixel = frame.at<cv::Vec3b>(y, x);
cv::Mat &m = collection.frames[off];
cv::Vec3b &pix_off = m.at<cv::Vec3b>(y, x);
pixel = pix_off;
}
}
}
}
++off;
if(off > MAX-1)
off = 0;
}
if(dir == 1) {
PIXEL_SIZE ++;
if(PIXEL_SIZE >= 32)
dir = 0;
} else {
PIXEL_SIZE --;
if(PIXEL_SIZE <= 8)
dir = 1;
}
ac::AddInvert(frame);
}