acidcamGL/source/plugin/line_collection3/line.cpp
Source: acidcamGL/source/plugin/line_collection3/line.cpp
#include"ac.h"
extern "C" void filter(cv::Mat &frame) {
static constexpr int MAX = 8;
static ac::MatrixCollection<MAX> collection;
if(collection.empty())
collection.shiftFrames(frame);
collection.shiftFrames(frame);
for(int z = 0; z < frame.rows; ++z) {
int cnt = 0;
int offset = 0;
for(int i = 0; i < frame.cols; ++i) {
cv::Vec3b &pixel = ac::pixelAt(frame, z, i);
cv::Vec3b pix = collection.frames[offset].at<cv::Vec3b>(z, i);
pixel = pix;
if(++cnt > 2) {
cnt = 0;
if(++offset > MAX-1)
offset = 0;
}
}
}
}