/* * Software written by Jared Bruni https://github.com/lostjared This software is dedicated to all the people that experience mental illness. Website: http://lostsidedead.com YouTube: http://youtube.com/LostSideDead Instagram: http://instagram.com/lostsidedead Twitter: http://twitter.com/jaredbruni Facebook: http://facebook.com/LostSideDead0x You can use this program free of charge and redistrubute it online as long as you do not charge anything for this program. This program is meant to be 100% free. BSD 2-Clause License Copyright (c) 2020, Jared Bruni All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* //Basic Multithreaded Filter auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { } } }; UseMultipleThreads(frame, getThreadCount(), callback); AddInvert(frame); */ #include"ac.h" void ac::ImageSquareShrinkAlpha(cv::Mat &frame) { if(blend_set == false) return; static int frame_offset_z = 0, frame_offset_i = 0; static int dir = 1; static int speed = 32; static double alpha = 1.0; static int dir1 = 1; cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); for(int z = (frame.rows-1)-frame_offset_z; z >= frame_offset_z; --z) { for(int i = (frame.cols-1)-frame_offset_i; i >= frame_offset_i; --i) { if(i >= 0 && i < frame.cols && z >= 0 && z < frame.rows) { cv::Vec3b &pixel = pixelAt(frame,z, i); cv::Vec3b pix = reimage.at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((alpha * pixel[j]) + ((1-alpha) * pix[j])); } } } } if(dir == 1) { frame_offset_z += speed; frame_offset_i += speed; if(frame_offset_z > ((frame.rows/2)-1) || frame_offset_i > ((frame.cols/2)-1)) { dir = 0; } } else { frame_offset_z -= speed; frame_offset_i -= speed; if(frame_offset_z <= 1 || frame_offset_i <= 1) { dir = 1; } } AlphaMovementMaxMin(alpha, dir1, 0.01, 1.0, 0.3); } void ac::ImageSquareExpand(cv::Mat &frame) { if(blend_set == false) return; static int frame_offset_z = (frame.rows/9), frame_offset_i = (frame.cols/16); static int dir = 0; static int speed = 32; cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); for(int z = (frame.rows-1)-frame_offset_z; z >= frame_offset_z; --z) { for(int i = (frame.cols-1)-frame_offset_i; i >= frame_offset_i; --i) { if(i >= 0 && i < frame.cols && z >= 0 && z < frame.rows) { cv::Vec3b &pixel = pixelAt(frame,z, i); cv::Vec3b pix = reimage.at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((0.5 * pixel[j]) + (0.5 * pix[j])); } } } } if(dir == 1) { frame_offset_z += speed; frame_offset_i += speed; if(frame_offset_z > ((frame.rows/2)-1) || frame_offset_i > ((frame.cols/2)-1)) { dir = 0; } } else { frame_offset_z -= speed; frame_offset_i -= speed; if(frame_offset_z <= 1 || frame_offset_i <= 1) { dir = 1; } } } void ac::ImageKaleidoscopeNoBlur(cv::Mat &frame) { if(blend_set == false) return; ImageSquareShrinkFast(frame); MedianBlendMultiThreadByEight(frame); BlendWithSource75(frame); Mirror_ReverseColor(frame); MirrorRightTopToBottom(frame); } void ac::KaleidoscopeSubFilter(cv::Mat &frame) { if(subfilter == -1 || draw_strings[subfilter] == "KaleidoscopeSubFilter") return; CallFilter(subfilter, frame); BlendWithSource75(frame); Mirror_ReverseColor(frame); MirrorRightTopToBottom(frame); } void ac::ImageSquareShrinkSubFilter(cv::Mat &frame) { if(blend_set == false || subfilter == -1 || draw_strings[subfilter] == "ImageSquareShrinkSubFilter") return; static int frame_offset_z = 0, frame_offset_i = 0; static int dir = 1; static int speed = 32; static double alpha = 1.0; static int dir1 = 1; cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); CallFilter(subfilter, reimage); for(int z = (frame.rows-1)-frame_offset_z; z >= frame_offset_z; --z) { for(int i = (frame.cols-1)-frame_offset_i; i >= frame_offset_i; --i) { if(i >= 0 && i < frame.cols && z >= 0 && z < frame.rows) { cv::Vec3b &pixel = pixelAt(frame,z, i); cv::Vec3b pix = reimage.at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((alpha * pixel[j]) + ((1-alpha) * pix[j])); } } } } if(dir == 1) { frame_offset_z += speed; frame_offset_i += speed; if(frame_offset_z > ((frame.rows/2)-1) || frame_offset_i > ((frame.cols/2)-1)) { dir = 0; } } else { frame_offset_z -= speed; frame_offset_i -= speed; if(frame_offset_z <= 1 || frame_offset_i <= 1) { dir = 1; } } AlphaMovementMaxMin(alpha, dir1, 0.01, 1.0, 0.3); } void ac::DifferenceReplaceSubFilter(cv::Mat &frame) { if(subfilter == -1 || draw_strings[subfilter] == "DifferenceReplaceSubFilter") return; static MatrixCollection<8> collection; collection.shiftFrames(frame); cv::Mat value = collection.frames[7].clone(); cv::Mat copy1 = frame.clone(); CallFilter(subfilter, copy1); auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { cv::Vec3b &pixel = frame->at<cv::Vec3b>(z, i); cv::Vec3b rep = copy1.at<cv::Vec3b>(z, i); for(int q = 0; q < collection.size(); ++q) { cv::Vec3b pix = collection.frames[q].at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { int value = (pixel[j] - pix[j]); if(abs(value) > getPixelCollection()) { pixel[j] = rep[j]; } } } } } }; UseMultipleThreads(frame, getThreadCount(), callback); AddInvert(frame); } void ac::InvertedDifferenceReplaceSubFilter(cv::Mat &frame) { if(subfilter == -1 || draw_strings[subfilter] == "InvertedDifferenceReplaceSubFilter") return; static MatrixCollection<8> collection; collection.shiftFrames(frame); cv::Mat value = collection.frames[7].clone(); cv::Mat copy1 = frame.clone(); CallFilter(subfilter, copy1); auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { cv::Vec3b &pixel = frame->at<cv::Vec3b>(z, i); cv::Vec3b rep = copy1.at<cv::Vec3b>(z, i); for(int q = 0; q < collection.size(); ++q) { cv::Vec3b pix = collection.frames[q].at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { int value = (pixel[j] - pix[j]); if(abs(value) < getPixelCollection()) { pixel[j] = rep[j]; } else { pixel[j] = 0; } } } } } }; UseMultipleThreads(frame, getThreadCount(), callback); AddInvert(frame); } void ac::ImageInvertedDifferenceReplaceSubFilter(cv::Mat &frame) { if(blend_set == false || subfilter == -1 || draw_strings[subfilter] == "ImageInvertedDifferenceReplaceSubFilter") return; static MatrixCollection<8> collection; collection.shiftFrames(frame); cv::Mat value = collection.frames[7].clone(); cv::Mat copy1 = frame.clone(); CallFilter(subfilter, copy1); cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); CallFilter(subfilter, reimage); auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { cv::Vec3b &pixel = frame->at<cv::Vec3b>(z, i); cv::Vec3b rep = copy1.at<cv::Vec3b>(z, i); cv::Vec3b img_pix = reimage.at<cv::Vec3b>(z, i); for(int q = 0; q < collection.size(); ++q) { cv::Vec3b pix = collection.frames[q].at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { int value = (pixel[j] - pix[j]); if(abs(value) < getPixelCollection()) { pixel[j] = static_cast<unsigned char>((pixel[j] * 0.7) + (0.3 * rep[j])); } else { pixel[j] = static_cast<unsigned char>((pixel[j] * 0.7) + (0.3 * img_pix[j])); } } } } } }; UseMultipleThreads(frame, getThreadCount(), callback); AddInvert(frame); } void ac::ImageDifferenceReplaceSubFilter(cv::Mat &frame) { if(blend_set == false || subfilter == -1 || draw_strings[subfilter] == "DifferenceReplaceSubFilter") return; static MatrixCollection<8> collection; collection.shiftFrames(frame); cv::Mat value = collection.frames[7].clone(); cv::Mat copy1 = frame.clone(); CallFilter(subfilter, copy1); cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); CallFilter(subfilter, reimage); auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { cv::Vec3b &pixel = frame->at<cv::Vec3b>(z, i); cv::Vec3b rep = copy1.at<cv::Vec3b>(z, i); cv::Vec3b img_pix = reimage.at<cv::Vec3b>(z, i); for(int q = 0; q < collection.size(); ++q) { cv::Vec3b pix = collection.frames[q].at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { int value = (pixel[j] - pix[j]); if(abs(value) > getPixelCollection()) { pixel[j] = static_cast<unsigned char>((pixel[j] * 0.7) + (rep[j] * 0.3)); } else { pixel[j] = static_cast<unsigned char>((pixel[j] * 0.7) + (img_pix[j] * 0.3)); } } } } } }; UseMultipleThreads(frame, getThreadCount(), callback); AddInvert(frame); } void ac::DifferenceReplaceSubFilterAlphaBlend(cv::Mat &frame) { if(subfilter == -1 || draw_strings[subfilter] == "DifferenceReplaceSubFilterAlphaBlend") return; static MatrixCollection<8> collection; collection.shiftFrames(frame); cv::Mat value = collection.frames[7].clone(); cv::Mat copy1 = frame.clone(); CallFilter(subfilter, copy1); static double alpha = 1.0; static int dir = 1; auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { cv::Vec3b &pixel = frame->at<cv::Vec3b>(z, i); cv::Vec3b rep = copy1.at<cv::Vec3b>(z, i); for(int q = 0; q < collection.size(); ++q) { cv::Vec3b pix = collection.frames[q].at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { int value = (pixel[j] - pix[j]); if(abs(value) > getPixelCollection()) { pixel[j] = static_cast<unsigned char>((pixel[j] * alpha) + (rep[j] * (1-alpha))); } } } } } }; UseMultipleThreads(frame, getThreadCount(), callback); AddInvert(frame); AlphaMovementMaxMin(alpha, dir, 0.01, 1.0, 0.2); } void ac::GradientGlitch(cv::Mat &frame) { static unsigned char val = 0; int inc = (frame.rows/255)+1; for(int i = 0; i < frame.cols; ++i) { val = 1; for(int z = 0; z < frame.rows; ++z) { cv::Vec3b &pixel = pixelAt(frame,z, i); pixel[0] = static_cast<unsigned char>((pixel[0] * val) * 0.5); pixel[2] = static_cast<unsigned char>((pixel[2] * ~val) * 0.5); if((z%inc) == 0) ++val; swapColors(frame, z, i);// swap colors if(isNegative) invert(frame, z, i);// if isNegative invert pixel */ } } AddInvert(frame); } void ac::ImageGradientBlend(cv::Mat &frame) { if(blend_set == false) return; cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); static unsigned char val = 0; int inc = (frame.rows/255)+1; static int index = 0; static double alpha = 1.0; static int dir = 1; for(int i = 0; i < frame.cols; ++i) { val = 1; for(int z = 0; z < frame.rows; ++z) { cv::Vec3b &pixel = pixelAt(frame,z, i); cv::Vec3b pix = reimage.at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((pixel[j] * alpha) + (pix[j] * (1-alpha))); } pixel[index] = val; if((z%inc) == 0) ++val; } } static int counter = 0; ++counter; int fps = static_cast<int>(ac::fps) * 3; if(counter > fps) { counter = 0; ++index; if(index > 2) index = 0; } BlendWithSource50(frame); AddInvert(frame); AlphaMovementMaxMin(alpha, dir, 0.01, 1.0, 0.2); } void ac::MedianBlendGradientMultiThread(cv::Mat &frame) { static double alpha = 1.0; static int dir = 1; cv::Mat copy1 = frame.clone(); cv::Mat copy2 = frame.clone(); GradientColors(copy1); GradientColors(copy2); AlphaBlendDouble(copy1, copy2, frame, alpha, (1-alpha)); MedianBlendMultiThread_2160p(frame); AddInvert(frame); AlphaMovementMaxMin(alpha, dir, 0.01, 1.0, 0.1); } void ac::MedianBlendGradientDarkMultiThread(cv::Mat &frame) { static double alpha = 1.0; static int dir = 1; cv::Mat copy1 = frame.clone(); cv::Mat copy2 = frame.clone(); GradientColors(copy1); GradientColors(copy2); AlphaBlendDouble(copy1, copy2, frame, alpha, (1-alpha)); MedianBlendMultiThreadByEight(frame); AddInvert(frame); AlphaMovementMaxMin(alpha, dir, 0.005, 1.0, 0.1); } void ac::GradientAlphaBlend(cv::Mat &frame) { static double alpha = 1.0; static int dir = 1; cv::Mat copy1 = frame.clone(); cv::Mat copy2 = frame.clone(); GradientColors(copy1); GradientColors(copy2); AlphaBlendDouble(copy1, copy2, frame, alpha, (1-alpha)); AddInvert(frame); AlphaMovementMaxMin(alpha, dir, 0.005, 1.0, 0.1); } void ac::GradientFilter(cv::Mat &frame) { static int index = 0; static int val = 0; int inc = (frame.cols/255)+1; int dir = 1; int increment_value = 1+(rand()%250); for(int z = 0; z < frame.rows; ++z) { val = increment_value; for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = pixelAt(frame,z, i); pixel[index] = val; if((i%inc) == 0) { if(dir == 1) { ++val; if(val >= 250) { dir = 0; val = 250; } } else { --val; if(val <= increment_value) { dir = 1; val = increment_value; } } } } } ++index; if(index > 2) index = 0; AddInvert(frame); } void ac::GradientFilterAlphaBlend(cv::Mat &frame) { static double alpha = 1.0; static int dir = 1; cv::Mat copy1 = frame.clone(), copy2 = frame.clone(); GradientFilter(copy1); GradientFilter(copy2); AlphaBlendDouble(copy1, copy2, frame, alpha, (1-alpha)); AddInvert(frame); AlphaMovementMaxMin(alpha, dir, 0.005, 1.0, 0.1); } void ac::MedianBlendGradientFilterMultiThread(cv::Mat &frame) { GradientFilterAlphaBlend(frame); MedianBlendMultiThread_2160p(frame); AddInvert(frame); } void ac::MedianBlendGraidentFilterDarkMultiThread(cv::Mat &frame) { GradientFilterAlphaBlend(frame); MedianBlendMultiThreadByEight(frame); AddInvert(frame); } void ac::ColorOrderSwap(cv::Mat &frame) { static int color_order = 0; if(color_order > 0) { auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { cv::Vec3b &pixel = frame->at<cv::Vec3b>(z, i); cv::Vec3b temp; temp = pixel; switch(color_order) { case 1: // RGB pixel[0] = temp[2]; pixel[1] = temp[1]; pixel[2] = temp[0]; break; case 2:// GBR pixel[0] = temp[1]; pixel[1] = temp[0]; break; case 3:// BRG pixel[1] = temp[2]; pixel[2] = temp[1]; break; case 4: // GRB pixel[0] = temp[1]; pixel[1] = temp[2]; pixel[2] = temp[0]; break; } } } }; UseMultipleThreads(frame, getThreadCount(), callback); } ++color_order; if(color_order > 4) { color_order = 0; } AddInvert(frame); } void ac::ColorOrderSwapMap(cv::Mat &frame) { ShuffleColorMap(frame); ColorOrderSwap(frame); AddInvert(frame); } void ac::MedianBlendSwapMapMultiThread(cv::Mat &frame) { ColorOrderSwapMap(frame); MedianBlendMultiThread_2160p(frame); AddInvert(frame); } void ac::RandomGradientColors(cv::Mat &frame) { static std::default_random_engine rgen(static_cast<unsigned int>(std::chrono::system_clock::now().time_since_epoch().count())); int ch_value[3]; ch_value[0] = rgen()%255; ch_value[1] = rgen()%255; ch_value[2] = rgen()%255; int dir[] = {0, 1, 0}; int slice = frame.cols/255; int cols[3] = {0}; for(int z = 0; z < frame.rows; ++z) { cols[0] = ch_value[0]; cols[1] = ch_value[1]; cols[2] = ch_value[2]; for(int i = 0; i < frame.cols; ++i) { if((i%slice) == 0) { for(int j = 0; j < 3; ++j) { if(dir[j] == 1) { ++cols[j]; if(cols[j] > 255) { cols[j] = 255; dir[j] = 0; } } else if(dir[j] == 0) { --cols[j]; if(cols[j] <= ch_value[j]) { cols[j] = ch_value[j]; dir[j] = 1; } } } } cv::Vec3b &pixel = pixelAt(frame,z, i); for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((0.5 * pixel[j]) + (0.5 * cols[j])); } } } AddInvert(frame); } void ac::GradientColorMap(cv::Mat &frame) { static double alpha = 1.0; static int dir = 1; cv::Mat copy1 = frame.clone(), copy2 = frame.clone(), copy3 = frame.clone(), temp; RandomGradientColors(copy1); RandomGradientColors(copy2); ShuffleColorMap(copy3); AlphaBlend(copy1, copy2, temp, 0.5); AlphaBlendDouble(copy3, temp, frame, alpha, (1-alpha)); AlphaMovementMaxMin(alpha, dir, 0.005, 1.0, 0.1); AddInvert(frame); } void ac::GradientXor(cv::Mat &frame) { cv::Mat copy1 = frame.clone(); RandomGradientColors(copy1); for(int i = 0; i < 3; ++i) { MedianBlur(copy1); MedianBlur(frame); } auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { cv::Vec3b &pixel = frame->at<cv::Vec3b>(z, i); cv::Vec3b pix = copy1.at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { pixel[j] = pixel[j]^pix[j]; } } } }; UseMultipleThreads(frame, getThreadCount(), callback); AddInvert(frame); } void ac::RandomSub_Filter(cv::Mat &frame) { std::string filter_; std::string subf; filter_ = vSub[rand()%(vSub.size()-1)]; do { subf = solo_filter[rand()%(solo_filter.size()-1)]; } while(filter_ == subf); int sub_t = getFilterByName(subf); if(sub_t == -1) { std::cerr << "Error: Filter " << subf << " not found!"; return; } #ifdef DEBUG_MODE std::cout << filter_ << ":" << subf << "\n"; #endif pushSubFilter(sub_t); CallFilter(filter_, frame); popSubFilter(); AddInvert(frame); } void ac::ShuffleSub_Filter(cv::Mat &frame) { static std::vector<std::string> solo_vec(solo_filter); static std::vector<std::string> shuffle_vec(vSub); static std::default_random_engine rng(static_cast<unsigned int>(std::chrono::system_clock::now().time_since_epoch().count())); static int index1 = 0, index2 = 0; static int lazy = 0; if(lazy == 0) { std::shuffle(solo_vec.begin(), solo_vec.end(), rng); std::shuffle(shuffle_vec.begin(), shuffle_vec.end(), rng); lazy = 1; } std::string filter_; std::string subf; filter_ = shuffle_vec[index1]; ++index1; if(index1 > static_cast<int>(shuffle_vec.size()-1)) { std::shuffle(shuffle_vec.begin(), shuffle_vec.end(), rng); index1 = 0; } subf = solo_vec[index2]; ++index2; if(index2 > static_cast<int>(solo_vec.size()-1)) { std::shuffle(solo_vec.begin(), solo_vec.end(), rng); index2 = 0; } int sub_t = getFilterByName(subf); if(sub_t == -1) { std::cerr << "Error: Filter " << subf << " not found!"; return; } #ifdef DEBUG_MODE std::cout << filter_ << ":" << subf << "\n"; #endif pushSubFilter(sub_t); CallFilter(filter_, frame); popSubFilter(); AddInvert(frame); } void ac::Shuffle_Filter(cv::Mat &frame) { static std::default_random_engine rng(static_cast<unsigned int>(std::chrono::system_clock::now().time_since_epoch().count())); static std::vector<std::string> shuffle_solo(solo_filter); static int lazy = 0; static int index = 0; if(lazy == 0) { std::shuffle(shuffle_solo.begin(), shuffle_solo.end(), rng); lazy = 1; } std::string filter_name = shuffle_solo[index]; ++index; if(index > static_cast<int>(shuffle_solo.size()-1)) { index = 0; std::shuffle(shuffle_solo.begin(), shuffle_solo.end(), rng); } #ifdef DEBUG_MODE std::cout << "Filter: " << filter_name << "\n"; #endif CallFilter(filter_name, frame); AddInvert(frame); } void ac::RandomOrigFrame(cv::Mat &frame) { static int counter = 0; counter = rand()%10; if(counter == 5) { frame = ac::orig_frame.clone(); } AddInvert(frame); } void ac::ColorVariableRectangles(cv::Mat &frame) { int total_lines = frame.rows-2; int current_line = 0; static double alpha = 1.0; static int dir = 1; while(current_line < total_lines) { int rand_height = 10+rand()%490; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; cv::Vec3b rand_color(rand()%255, rand()%255, rand()%255); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = pixelAt(frame,z, i); for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((pixel[j] * alpha) + (rand_color[j])); } } } current_line += rand_height; } AddInvert(frame); AlphaMovementMaxMin(alpha, dir, 0.01, 1.0, 0.1); } void ac::VariableRectangles(cv::Mat &frame) { int total_lines = frame.rows-2; int current_line = 0; int offset = 0; while(current_line < total_lines) { int rand_height = 10+rand()%490; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; int rand_color = 55+(rand()%200); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { if(z >= 0 && z < frame.rows && i >= 0 && i < frame.cols) { cv::Vec3b &pixel = pixelAt(frame,z, i); pixel[offset] += rand_color; } } } current_line += rand_height; offset = rand()%2; } AddInvert(frame); } void ac::VariableRectanglesSimple(cv::Mat &frame) { int total_lines = frame.rows-2; int current_line = 0; static MatrixCollection<8> collection; collection.shiftFrames(frame); static int wait = 0; ++wait; if(wait > getVariableWait()) { wait = 0; } else { return; } while(current_line < total_lines) { int rand_height = 10+rand()%390; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; int rand_frame = rand()%(collection.size()-1); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { if(z >= 0 && z < frame.rows && i >= 0 && i < frame.cols) { cv::Vec3b &pixel = pixelAt(frame,z, i); if(rand_frame < collection.size()-1) { cv::Vec3b pix = collection.frames[rand_frame].at<cv::Vec3b>(z, i); pixel = pix; } } } } current_line += rand_height; } AddInvert(frame); } void ac::VariableRectanglesExtra(cv::Mat &frame) { int total_lines = frame.rows-2; int current_line = 0; static MatrixCollection<32> collection; collection.shiftFrames(frame); static int wait = 0; ++wait; if(wait > getVariableWait()) { wait = 0; } else { return; } while(current_line < total_lines) { int rand_height = 10+rand()%490; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; int rand_frame = rand()%(collection.size()-1); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { if(z >= 0 && z < frame.rows && i >= 0 && i < frame.cols) { cv::Vec3b &pixel = pixelAt(frame,z, i); if(rand_frame < collection.size()-1) { cv::Vec3b pix = collection.frames[rand_frame].at<cv::Vec3b>(z, i); pixel = pix; } } } } current_line += rand_height; } AddInvert(frame); } void ac::VariableRectangleImageAlphaBlend(cv::Mat &frame) { if(blend_set == false) return; int total_lines = frame.rows-2; int current_line = 0; static MatrixCollection<16> collection; collection.shiftFrames(frame); static int wait = 0; ++wait; if(wait > getVariableWait()) { wait = 0; } else { return; } cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); static double alpha = 1.0; static int dir = 1; while(current_line < total_lines) { int rand_height = 10+rand()%490; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; int rand_frame = rand()%(collection.size()-1); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { if(z >= 0 && z < frame.rows && i >= 0 && i < frame.cols) { cv::Vec3b &pixel = pixelAt(frame,z, i); cv::Vec3b img = reimage.at<cv::Vec3b>(z, i); if(rand_frame < collection.size()-1) { cv::Vec3b pix = collection.frames[rand_frame].at<cv::Vec3b>(z, i); //pixel = pix; for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((alpha * pix[j]) + ((1-alpha) * img[j])); } } } } } current_line += rand_height; } AddInvert(frame); AlphaMovementMaxMin(alpha, dir, 0.01, 1.0, 0.3); } void ac::MirrorSwitchMode(cv::Mat &frame) { static int mode = rand()%2; static int counter = 0; int wait = static_cast<int>(ac::fps); if(++counter > wait/2) { counter = 0; mode = (mode == 0) ? 1 : 0; } if(mode == 0) { MirrorLeftBottomToTop(frame); } else { MirrorRightTopToBottom(frame); } AddInvert(frame); } void ac::MirrorSwitchLeftRight(cv::Mat &frame) { static int mode = rand()%2; static int counter = 0; int wait = static_cast<int>(ac::fps); if(++counter > wait/2) { counter = 0; mode = (mode == 0) ? 1 : 0; } if(mode == 0) { MirrorLeft(frame); } else { MirrorRight(frame); } AddInvert(frame); } void ac::VariableRectanglesSmall(cv::Mat &frame) { int total_lines = frame.rows-2; int current_line = 0; static MatrixCollection<8> collection; collection.shiftFrames(frame); while(current_line < total_lines) { int rand_height = 10+rand()%100; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; int rand_frame = rand()%(collection.size()-1); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = pixelAt(frame,z, i); cv::Vec3b pix = collection.frames[rand_frame].at<cv::Vec3b>(z, i); pixel = pix; } } current_line += rand_height; } AddInvert(frame); } void ac::VariableRectanglesLarge(cv::Mat &frame) { int total_lines = frame.rows-2; int current_line = 0; static MatrixCollection<8> collection; collection.shiftFrames(frame); while(current_line < total_lines) { int rand_height = 200+rand()%420; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; int rand_frame = rand()%(collection.size()-1); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { if(z >= 0 && z < frame.rows && i >= 0 && i < frame.cols) { cv::Vec3b &pixel = pixelAt(frame,z, i); if(rand_frame < collection.size()-1) { cv::Vec3b pix = collection.frames[rand_frame].at<cv::Vec3b>(z, i); pixel = pix; } } } } current_line += rand_height; } AddInvert(frame); } void ac::VariableRectanglesImageCollection(cv::Mat &frame) { if(blend_set == false) return; cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); int total_lines = frame.rows-2; int current_line = 0; static MatrixCollection<8> collection; collection.shiftFrames(frame); while(current_line < total_lines) { int rand_height = 10+rand()%100; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; int rand_frame = rand()%(collection.size()-1); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = pixelAt(frame,z, i); cv::Vec3b pix = collection.frames[rand_frame].at<cv::Vec3b>(z, i); cv::Vec3b img = reimage.at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((pixel[j] * 0.33) + (pix[j] * 0.33) + (img[j] * 0.33)); } } } current_line += rand_height; } AddInvert(frame); } void ac::VariableRectanglesVariableImageSubFilter(cv::Mat &frame) { if(blend_set == false || subfilter == -1 || draw_strings[subfilter] == "VariableRectanglesVariableImageSubFilter") return; int total_lines = frame.rows-2; int current_line = 0; static MatrixCollection<8> collection; static MatrixCollection<8> image_collection; collection.shiftFrames(frame); cv::Mat reimage; ac_resize(blend_image, reimage, frame.size()); CallFilter(subfilter, reimage); FlipRandom(reimage); image_collection.shiftFrames(reimage); while(current_line < total_lines) { int rand_height = 10+rand()%100; if(current_line+rand_height > total_lines) rand_height = total_lines-current_line; int rand_frame = rand()%(collection.size()-1); for(int z = current_line; z < current_line+rand_height; ++z) { if(current_line > total_lines) break; for(int i = 0; i < frame.cols; ++i) { cv::Vec3b &pixel = pixelAt(frame,z, i); cv::Vec3b pix = collection.frames[rand_frame].at<cv::Vec3b>(z, i); cv::Vec3b img = image_collection.frames[rand_frame].at<cv::Vec3b>(z, i); for(int j = 0; j < 3; ++j) { pixel[j] = static_cast<unsigned char>((0.33 * pixel[j]) + (0.33 * pix[j]) + (0.33 * img[j])); } } } current_line += rand_height; } AddInvert(frame); } void ac::RainbowXorStrobeBlend(cv::Mat &frame) { static MatrixCollection<8> collection; collection.shiftFrames(frame); cv::Mat frames[3]; frames[0] = collection.frames[1].clone(); frames[1] = collection.frames[4].clone(); frames[2] = collection.frames[7].clone(); static int flash = 1; auto callback = [&](cv::Mat *frame, int offset, int cols, int size) { for(int z = offset; z < offset+size; ++z) { for(int i = 0; i < cols; ++i) { cv::Vec3b &pixel = frame->at<cv::Vec3b>(z, i); for(int j = 0; j <3; ++j) { cv::Vec3b pix; if(flash == 1) pix = frames[j].at<cv::Vec3b>(z, i); else pix = frames[3-j-1].at<cv::Vec3b>(z, i); pixel[j] = pixel[j]^pix[j]; } } } }; UseMultipleThreads(frame, getThreadCount(), callback); AddInvert(frame); flash = (flash == 0) ? 1 : 0; }