PSP.Homebrew/apps/crossgta/Examples/mpgta/main.c
Source: PSP.Homebrew/apps/crossgta/Examples/mpgta/main.c
#include "mp_c.h"
void render() {
draw_text(font_array, font_w, font_h, 10,10,0xFFFFFFFFL, "MPGTA\0");
draw_text(font_array, font_w, font_h, 10,30,map_rgb(255,0,0), "Score:");
draw_int(font_array, font_w, font_h, 70,30,0xFFFFFFFFL, score);
draw_grid();
proc_move();
}
void joy_button(int b) {
switch(b) {
case 0:
shiftcolor(&gblock, 1);
break;
case 1:
shiftcolor(&gblock, 0);
break;
case 7:
move_left();
break;
case 9:
move_right();
break;
}
}
void Main(void) {
init_app();
init_matrix();
loop(render,joy_button);
clean_app();
}