// over.cpp // the game over section // jared bruni // http://www.lostsidedead.com/gameprog/ #include"mxhead.h" // update the over object void mgcover::update() { keycheck(); draw(); } // loading up graphics/resources void mgcover::loadgraphics() { mxhwnd->LoadGraphic(&mgc_graphic2,"ex2.bmp"); } // keychecks void mgcover::keycheck() { // keychecks switch(sub_screen) { case OVER_SCREEN: { } break; case OVER_SCORE: { } break; } } // drawing to the screen void mgcover::draw() { switch(sub_screen) { case OVER_SCREEN: drawscreen(); break; case OVER_SCORE: drawscore(); break; } mgc_graphic2.DisplayGraphic(0,0); mxhwnd->text.printtext("press esc to exit",200,200); } // drawing the game over screen void mgcover::drawscreen() { } // drawing the highscores menu void mgcover::drawscore() { }