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Oculus.Rift.DK2/Acid.Cam.VR/fractal.h
Source: Oculus.Rift.DK2/Acid.Cam.VR/fractal.h
#ifndef __FRACTAL__H_
#define __FRACTAL__H_

#include<complex>
#include"opencv2/opencv.hpp"
#include<string>

namespace frac {
	void FractalLogic();
	void DrawFractal(cv::Mat &frame, bool neg=false);
}

#endif