#ifndef _SHIP_H_ #define _SHIP_H_ #include"sdl.h" struct Ship { int x,y; int w,h; // other stuff }; void ship_init(struct Ship *s); void ship_draw(struct Ship *s); void ship_left(struct Ship *s); void ship_right(struct Ship *s); void ship_clamp(struct Ship *s); int ship_inrect(struct Ship *s, int x, int y); #endif