Open source, Open mind.

Alpha Flame HD for Windows x64

This is a port of Alpha Flame to x64 Windows platform. It contains the
latest version (2.25) of the application as of 

Sun Sep 16 08:02:13 PDT 2012  
(without recording capability).

This program is a HD version of 
The Alpha Flame with minor tweaks.

Download Updated version 

How to use:

First open the command prompt and change the directory to the location of the program.

New in this version use -d
to use a common dialog box to select the files. 


afhd_gl.exe -d

Or create a text file list of the path of four png/jpeg graphic files 

Enter the following into the Console

afhd_gl.exe -i txtfile.txt

If you entered the correct paths you should see a window appear with flashing colors.
Press different keys to create different combinations of effects. 
Press the 'a' key to take a snapshot as png.
Press the 'j' key to take a snapshot as jpeg.
create a list of the files you want to use, for now only png/jpeg graphics
are accepted.

To run the program type:

afhd_gl.exe -i list.txt 

for fullscreen use:

afhd_gl.exe -i list.txt -f

for screen by screen mode:

afhd_gl.exe -i list.txt -s

for adding a prefix to snapshot name use:

afhd_gl.exe -i list.txt -p test

to run in 1920x1080 use:

afhd_gl.exe -i list.txt -m

Example of using the arguments:

afhd_gl.exe -dfm -p test

press i to itereate to the next frame in screen mode.

'1': to shift
'3': increase blue/red
'0': turn off blue/red
'r': toggle mode 
'g': Triangle Shift Label
'b': MirrorBlend
's': fade rand
'x': reset variables

The Filters
't': TriMorph
'z': blend Image 2
'o': blend Image
'm': scramble me
'u': scramble me 2
'w': triangle shift
'q': square blend
'l': Practice
'.': RGBMix
'h': perfect trimorph
'-': Gen Energy
'g': G blend
'5': Depressed blend
'7': Triblend paradox
'n': Thought This
' ' (space) Triangle Shift
'\': S*****
'=': used buffer
'4': Test Code Filter

press 's' key for snapshot as png
press 'j' key for snapshot as jpeg
press up/down arrow keys to increase/decrease blend speed
press x to restore to original variables
when in blend image mode, press r to toggle random image, left/right arrow to
switch between images.

There are a few easter eggs for those
 who are willing to find them.

- Jared Bruni

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All The software on this site is free and Licensed under the GPL
Please Feel Free to Redistribute (As a Free Download) any of the software on this page.


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Updates View All

UPDATE @ Wed Jun 14 09:04:55 PDT 2017
Added new version of Acid Cam v2.1.9. New filters/menu design. Download.

UPDATE @ Sun May 14 09:59:54 PDT 2017
Acid Cam for macOS supports 4K resolution so added a sample in 4K on YouTube. Acid Cam v2 Qt is now supported on Raspberry Pi 3/Raspbian.

UPDATE @ Sun Jan 8 10:58:07 PST 2017
Added new version of Acid Cam (v2.1.1) and a few new blog posts. Be sure to check out my GitHub page.

UPDATE @ Thu Dec 15 16:42:56 PST 2016
Updated bug report page with current projects on GitHub. Been working on Acid Cam v2.1.0 and adding new videos to the YouTube channel.

UPDATE @ Sun Jun 19 00:37:30 PDT 2016
Added XChip project to the blog I helped work on with my friend on GitHub.

UPDATE @ Thu Apr 7 11:56:17 PDT 2016
Added new version of Acid Cam for MacOS X.

UPDATE @ Wed Apr 6 08:52:07 PDT 2016
You can now download Acid Cam from Google Play.

UPDATE @ Fri Apr 1 09:59:08 PDT 2016
Finally signed up for twitter you can follow me here.

UPDATE @ Wed Oct 28 10:45:42 PDT 2015
This site now has a BitTorrent Tracker so I can share larger files.

UPDATE @ Sat Sep 12 04:07:24 PDT 2015
Added fixed versions of Super Stoner 420 and Apps collection that fix the issues with the software when running on MacOS X Yosemite.

UPDATE @ Mon Jun 15 15:35:52 PDT 2015
Spent a long time trying to figure out why OpenCV would not compile on Yosemite. Figured it out and statically linked Acid Cam VR 1.1 with the libraries so you no longer need the MacPorts version of OpenCV installed to /opt/local for it work. It should work as long as you have the Oculus Runtime.

UPDATE @ Sat Jun 6 16:11:40 PDT 2015
Added Acid Cam VR for Oculus Rift DK2 to the site with a version for Windows and MacOS X.

UPDATE @ Sun May 17 14:39:14 PDT 2015
It seems the first version of Acid Cam (1.7.7) is incompatible with MacOS X Yosemite for some reason. So if you using Yosemite just pick up version 2 of the program.

UPDATE @ Tue May 12 14:48:53 PDT 2015
Bad news, seems apple deprecated and now dropped support for one of the libraries that SDL 1.2 that I used to compile the majority of the games on this site. So that means I have to recompile and repackage the majority of these programs to get them to work on Yosemite. So the last version supported was 10.9.

UPDATE @ Fri May 8 10:30:56 PDT 2015
Added our first program for the Oculus 2. It requires that you at least have have the Oculus 2 Runtime.

UPDATE @ Wed Feb 11 11:24:23 PST 2015
Added a few new posts to my blog and have been adding new examples to my C++11 Repository

UPDATE @ Sat Dec 13 17:27:03 PST 2014
Added up to date version of Acid Cam 2 for Microsoft Windows.

UPDATE @ Wed Dec 10 11:12:16 PST 2014
The Site has been redesigned and its looking great. Thanks to my friend Daniel Daley who designed the page.

UPDATE @ Thu Oct 9 11:12:06 PDT 2014
Added a image file with the different LostSideDead graphics programs I have created. AlphaFlame HD Launcher needs to be copied to /Applications .

UPDATE @ Thu Oct 2 17:32:12 PDT 2014
Added a new version of Acid Cam v2.0.17 for Ubuntu Linux

UPDATE @ Fri Sep 19 15:19:11 PDT 2014
Made this music video with Alpha Flame HD quite a while ago, check it out!

UPDATE @ Fri Sep 12 14:56:55 PDT 2014
Added a compressed Archive containing the source code for Acid Cam 2 to the site.

UPDATE @ Thu Sep 11 14:51:50 PDT 2014
Added a video demonstration of Acid Cam for iPhone.

UPDATE @ Fri Aug 29 12:20:41 PDT 2014
Updated Acid Cam to version 2.0.16. Added all the filters from AF_Filter and you can now jump to any frame when processing a video.

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