Open source, Open mind.

The Original Mutatris



Note: This program is still in the development stage. Please send bug reports to: Mutatris is a Puzzle Game similar to tetris and columns. Connect 4 blocks in a square or in horizontal or vertical lines. Blocks fall when they have no support and move one each update shift. This makes for interesting combinations. 0.4 is current release and contains the single player mode, network mutli player mode, local multiplayer mode, and highscores menu to keep track. Note: to use the networking components of this game, if you have a firewall, you must poke a hole in it, (allow) the application to have access to the internet. Second if your behind a router, and want to Listen for connections, you must forward the port the program listens on which is 1045 to the ip address of the computer where the program is in listen mode. download development (windows) version: Mutatris-0.5 Win32
download development (Ubuntu/Debian) version: Mutatris-0.4-x86.deb Runtime: libmx-dev
download development (Ubuntu/Debian 64 bit) version: Mutatris-0.4-amd64.deb Runtime: libmx-dev (64 bit)
download development (Mac OSX Leopard) version: Download for Mac from SoftPedia

Mutatris 0.5 Mac OS X
download PS3 Linux beta version (requires SDL/libpng/zlib): mutatris-ps3.tar.gz
Controls: In single player mode: Keyboard: The arrow keys, Left arrow move left, right arrow move right down arrow move down, up arrow shift color. Joystick: Using the left analog stick, move the block. Pressing button 1 Will shift the color. in 2 player Local Mode ( 2nd Player Controls ) use the W key to Shift the color, the A key to Move Left the S key to Move Down the D key to Move Right or if you have a joystick plugged in it will be active for player 2, player 1 will automaticly have the defauilt keyboard controls for input. Log: version 0.5 - fixed block movement, when no support block is underneath, no is much faster version 0.4: - mxmp: split screen play done, program ready for beta release - added new file for split screen play - mxmp: fixed - mxmp: updated graphics - mxmp: network mode ping timeout changed version 0.3: - multi player works - mxmp: updates to networking section of game - mxmp: cursor added to input for Ip address - mxmp: major portion of online code has been written. - mxmp: added new multi player class implementation - mxmp: working on multi player over network - added new socket class, and sub dir for tests version 0.2.1: - mxmp: minor changes to the joystick in the menu, you can now select what input you wish to use in single player mode, use the left and right arrows while the menu item is highlighted, only for single player right now - mxmp: added joystick functionality to single player - mxmp_imp.cpp: hide cursor version 0.2: - mxmp: added background to games high scores - progress on highs cores , can input new scores, saved to a db using et .. - adding game background incorperated game into app - the base foundation for the game is complete, game encapsulated into template - removed exit menu item - I have had a cold for a while, did some work on a puzzle game.. - more work done on the start menu - working on start menu screen now shows sub menu items - offical commit of 0.1 win32 release of MX - added map rgb mapping function wrappper static function in Color class in mx_types.h - working on start menu... - updated background image Screen Shot 1 - Screen Shot 2 - Screen Shot 3

Like this page


All The software on this site is free and Licensed under the GPL
Please Feel Free to Redistribute (As a Free Download) any of the software on this page.


Loading search widget...

Updates View All

UPDATE @ Wed Jun 14 09:04:55 PDT 2017
Added new version of Acid Cam v2.1.9. New filters/menu design. Download.

UPDATE @ Sun May 14 09:59:54 PDT 2017
Acid Cam for macOS supports 4K resolution so added a sample in 4K on YouTube. Acid Cam v2 Qt is now supported on Raspberry Pi 3/Raspbian.

UPDATE @ Sun Jan 8 10:58:07 PST 2017
Added new version of Acid Cam (v2.1.1) and a few new blog posts. Be sure to check out my GitHub page.

UPDATE @ Thu Dec 15 16:42:56 PST 2016
Updated bug report page with current projects on GitHub. Been working on Acid Cam v2.1.0 and adding new videos to the YouTube channel.

UPDATE @ Sun Jun 19 00:37:30 PDT 2016
Added XChip project to the blog I helped work on with my friend on GitHub.

UPDATE @ Thu Apr 7 11:56:17 PDT 2016
Added new version of Acid Cam for MacOS X.

UPDATE @ Wed Apr 6 08:52:07 PDT 2016
You can now download Acid Cam from Google Play.

UPDATE @ Fri Apr 1 09:59:08 PDT 2016
Finally signed up for twitter you can follow me here.

UPDATE @ Wed Oct 28 10:45:42 PDT 2015
This site now has a BitTorrent Tracker so I can share larger files.

UPDATE @ Sat Sep 12 04:07:24 PDT 2015
Added fixed versions of Super Stoner 420 and Apps collection that fix the issues with the software when running on MacOS X Yosemite.

UPDATE @ Mon Jun 15 15:35:52 PDT 2015
Spent a long time trying to figure out why OpenCV would not compile on Yosemite. Figured it out and statically linked Acid Cam VR 1.1 with the libraries so you no longer need the MacPorts version of OpenCV installed to /opt/local for it work. It should work as long as you have the Oculus Runtime.

UPDATE @ Sat Jun 6 16:11:40 PDT 2015
Added Acid Cam VR for Oculus Rift DK2 to the site with a version for Windows and MacOS X.

UPDATE @ Sun May 17 14:39:14 PDT 2015
It seems the first version of Acid Cam (1.7.7) is incompatible with MacOS X Yosemite for some reason. So if you using Yosemite just pick up version 2 of the program.

UPDATE @ Tue May 12 14:48:53 PDT 2015
Bad news, seems apple deprecated and now dropped support for one of the libraries that SDL 1.2 that I used to compile the majority of the games on this site. So that means I have to recompile and repackage the majority of these programs to get them to work on Yosemite. So the last version supported was 10.9.

UPDATE @ Fri May 8 10:30:56 PDT 2015
Added our first program for the Oculus 2. It requires that you at least have have the Oculus 2 Runtime.

UPDATE @ Wed Feb 11 11:24:23 PST 2015
Added a few new posts to my blog and have been adding new examples to my C++11 Repository

UPDATE @ Sat Dec 13 17:27:03 PST 2014
Added up to date version of Acid Cam 2 for Microsoft Windows.

UPDATE @ Wed Dec 10 11:12:16 PST 2014
The Site has been redesigned and its looking great. Thanks to my friend Daniel Daley who designed the page.

UPDATE @ Thu Oct 9 11:12:06 PDT 2014
Added a image file with the different LostSideDead graphics programs I have created. AlphaFlame HD Launcher needs to be copied to /Applications .

UPDATE @ Thu Oct 2 17:32:12 PDT 2014
Added a new version of Acid Cam v2.0.17 for Ubuntu Linux

UPDATE @ Fri Sep 19 15:19:11 PDT 2014
Made this music video with Alpha Flame HD quite a while ago, check it out!

UPDATE @ Fri Sep 12 14:56:55 PDT 2014
Added a compressed Archive containing the source code for Acid Cam 2 to the site.

UPDATE @ Thu Sep 11 14:51:50 PDT 2014
Added a video demonstration of Acid Cam for iPhone.

UPDATE @ Fri Aug 29 12:20:41 PDT 2014
Updated Acid Cam to version 2.0.16. Added all the filters from AF_Filter and you can now jump to any frame when processing a video.

Follow Me

Facebook Youtube Google Plus