My Journey through Code

Coding Android Apps in native C++

I basically dove in and taught myself how to wrangle the Android SDK and NDK so I could build native C++ apps for Android. Because I'm using SDL2 and OpenGL ES 3.0 in most of the stuff on my main site, the compile times can get a little intense—it's definitely not a quick process. That said, I've got fully signed APKs ready for download on my site if you want to check them out firsthand. I'm pretty stoked about how they turned out, especially considering I tackled this whole Android pipeline.

Here are some screen shots: