| activePlaylistSize() const | ACView | inline |
| ACView(const MXArguments &args) | ACView | inline |
| appendRecordingTitleSuffix(std::ostringstream &stream) | ACView | inline |
| appendSilentProgressFileSize(std::ostream &stream) const | ACView | inline |
| applyCrossfade(gl::GLWindow *win, GLuint currentTexture) | ACView | inline |
| audio_buffer_count | ACView | private |
| audio_engine | ACView | private |
| audio_file_path | ACView | private |
| audio_input_device | ACView | private |
| audio_is_enabled | ACView | private |
| audio_output_device | ACView | private |
| audio_record_file | ACView | private |
| audio_repeat_mode | ACView | private |
| audio_trunc_mode | ACView | private |
| audio_warmup_envelope | ACView | private |
| audio_warmup_last_tick | ACView | private |
| audio_warmup_rate | ACView | private |
| autopilot_counter | ACView | |
| autopilot_enabled | ACView | |
| autopilot_frames | ACView | |
| autopilot_interval_frames | ACView | |
| autopilot_random_crossfade | ACView | |
| autopilot_random_interval | ACView | |
| autopilot_random_timeout | ACView | |
| autopilot_rng | ACView | |
| autopilot_sequential | ACView | |
| autopilotRandomSwitch(gl::GLWindow *win) | ACView | inline |
| autopilotSequentialAdvance(gl::GLWindow *win) | ACView | inline |
| beginCrossfade(gl::GLWindow *win) | ACView | inline |
| beginMuxing(gl::GLWindow *win) | ACView | inlineprivate |
| bindPassHistoryTextures(size_t shader_index) | ACView | inline |
| cache_delay | ACView | private |
| cache_warmup_frames | ACView | private |
| cached_shader_name | ACView | |
| camera_index | ACView | private |
| camera_texture | ACView | private |
| cameraDistance | ACView | private |
| cameraPitch | ACView | private |
| cameraRotationSpeed | ACView | private |
| cameraYaw | ACView | private |
| cap | ACView | private |
| captureFBO | ACView | private |
| captureQueue | ACView | private |
| captureQueueCondVar | ACView | private |
| captureQueueMutex | ACView | private |
| captureRunning | ACView | private |
| captureThread | ACView | private |
| cleanupMidi() | ACView | inlineprivate |
| convertResourcesToHdr(int w, int h) | ACView | inline |
| copy_audio | ACView | private |
| counter_disabled | ACView | |
| crf | ACView | private |
| crossfadeActive | ACView | private |
| crossfadeAlpha | ACView | private |
| crossfadeDuration | ACView | private |
| crossfadeFBO | ACView | private |
| crossfadePrevTexture | ACView | private |
| crossfadeShaderIndex | ACView | private |
| crossfadeShaderNames | ACView | private |
| crossfadeShaders | ACView | private |
| crossfadeStartTime | ACView | private |
| crossfadeTexture | ACView | private |
| cube | ACView | |
| d_filterList | ACView | |
| d_ptrList | ACView | |
| decoded_video_frame_count | ACView | private |
| depthBuffer | ACView | private |
| display_filter | ACView | private |
| display_flip_shader | ACView | private |
| displayFPS | ACView | |
| draw(gl::GLWindow *win) override | ACView | inlinevirtual |
| drawMidiOverlay(gl::GLWindow *win, mx::Font &font, int startY) | ACView | inlineprivate |
| duration_limit | ACView | |
| emitSilentGraphicsProgress(bool complete) | ACView | inline |
| emitSilentVideoProgress(bool complete) | ACView | inline |
| enableWatermark | ACView | private |
| encode_opts | ACView | private |
| ensureCrossfadeFBO(int width, int height) | ACView | inline |
| ensureHdrResources(int w, int h) | ACView | inline |
| ensurePassTargets(gl::GLWindow *win) | ACView | inline |
| event(gl::GLWindow *win, SDL_Event &e) override | ACView | inlinevirtual |
| fboTexture | ACView | private |
| ffmpeg_reader | ACView | private |
| file_audio_mode | ACView | private |
| filename | ACView | private |
| finished | ACView | private |
| flib | ACView | private |
| flip_output | ACView | private |
| flushPBOs(gl::GLWindow *win) | ACView | inlineprivate |
| fps | ACView | private |
| fpsFrameCount | ACView | |
| fpsLastTime | ACView | |
| frame_cache | ACView | private |
| frame_counter | ACView | private |
| frame_rotation | ACView | private |
| frameQueue | ACView | private |
| frames_dropped | ACView | private |
| frames_proc | ACView | |
| fshader | ACView | |
| fshader3d | ACView | |
| full | ACView | private |
| generate_all_frames | ACView | private |
| generate_dir | ACView | private |
| generate_interval | ACView | private |
| generate_mode | ACView | private |
| generate_saved_counter | ACView | private |
| generateRandomMultipass(gl::GLWindow *win) | ACView | inline |
| generateRandomMultipassLong(gl::GLWindow *win) | ACView | inline |
| generateRandomMultipassShort(gl::GLWindow *win) | ACView | inline |
| getFrameCount() | ACView | inline |
| getOutputFileSizeBytes() const | ACView | inline |
| getTimeString() | ACView | inline |
| gpu_alpha | ACView | |
| gpu_alpha_dir | ACView | |
| gpu_cuda_device | ACView | private |
| gpu_current_filter_index | ACView | |
| gpu_filter_enabled | ACView | |
| gpu_filters | ACView | |
| gpu_filtersChanged | ACView | |
| gpu_frame_buffer | ACView | |
| gpu_frame_dir | ACView | |
| gpu_frame_index | ACView | |
| gpu_square_size | ACView | |
| gpuFilteredFrame | ACView | |
| graphic | ACView | private |
| graphic_frame | ACView | private |
| hdr_decode_shader | ACView | private |
| hdr_encode_shader | ACView | private |
| hdr_encoded_fbo | ACView | private |
| hdr_encoded_texture | ACView | private |
| hdr_frame_mat | ACView | private |
| hdr_linear_video_fbo | ACView | private |
| hdr_linear_video_texture | ACView | private |
| hdr_resource_h | ACView | private |
| hdr_resource_w | ACView | private |
| hdr_snapshot_state | ACView | private |
| hdr_upload_tex_h | ACView | private |
| hdr_upload_tex_w | ACView | private |
| hdrReadback(GLuint src_linear_tex, int w, int h, std::vector< unsigned char > &out) | ACView | inline |
| initMidi(const std::string &mapFile, int deviceIndex) | ACView | inlineprivate |
| injectKey(SDL_Keycode key, gl::GLWindow *win) | ACView | inlineprivate |
| input_hdr_trc | ACView | private |
| input_is_hdr | ACView | private |
| is3d_enabled | ACView | |
| isFrozen | ACView | private |
| isMuxing | ACView | private |
| isPaused | ACView | private |
| knobFrameCount | ACView | private |
| knobPrevValue | ACView | private |
| knobState | ACView | private |
| last_graphics_progress_emit | ACView | private |
| last_graphics_progress_frame | ACView | private |
| last_progress_percent | ACView | private |
| last_video_progress_emit | ACView | private |
| lastFrameTime | ACView | private |
| lastMidiButton | ACView | private |
| lastMidiButtonTime | ACView | private |
| library | ACView | private |
| load(gl::GLWindow *win) override | ACView | inlinevirtual |
| loadTexture(cv::Mat &frame) | ACView | inlineprivate |
| m_file | ACView | |
| max_size_limit_bytes | ACView | |
| max_size_limit_mb | ACView | |
| maybeRandomizeAutopilotCrossfade() | ACView | inline |
| media_timeline_start_time | ACView | private |
| media_timeline_started | ACView | private |
| midiCodes | ACView | private |
| midiIn | ACView | private |
| midiKeyName(int code) | ACView | inlineprivatestatic |
| midiKeyToSDL(int code) | ACView | inlineprivate |
| midiOpen | ACView | private |
| modelCenterOffset | ACView | private |
| modelRenderScale | ACView | private |
| modelRotX | ACView | private |
| modelRotY | ACView | private |
| modelRotZ | ACView | private |
| modelSize | ACView | private |
| movementSpeed | ACView | |
| mux_time_f | ACView | |
| muxComplete | ACView | private |
| muxDummyTex | ACView | |
| muxOverlayShader | ACView | |
| muxOverlaySprite | ACView | |
| muxThread | ACView | private |
| needsAsyncShutdown() | ACView | inline |
| needsFileAudioMux() | ACView | inlineprivate |
| needsMux() | ACView | inlineprivate |
| needsTransferAudio() | ACView | inlineprivate |
| newFrame | ACView | |
| no_drop_mode | ACView | private |
| ofilename | ACView | private |
| oscillateScale | ACView | private |
| overlayFont | ACView | |
| pass_target_height | ACView | private |
| pass_target_width | ACView | private |
| passFBO | ACView | private |
| passTexture | ACView | private |
| pboIds | ACView | private |
| pboIndex | ACView | private |
| pboNextIndex | ACView | private |
| playlist_enabled | ACView | |
| playlist_file | ACView | |
| playlist_index | ACView | |
| playlist_indices | ACView | |
| playlist_tree | ACView | |
| png_video_dir | ACView | private |
| png_video_frame_counter | ACView | private |
| png_video_mode | ACView | private |
| pollMidi(gl::GLWindow *win) | ACView | inlineprivate |
| prefix_path | ACView | private |
| preOverlayFBO | ACView | private |
| preOverlayTexture | ACView | private |
| queueCondVar | ACView | private |
| queueMutex | ACView | private |
| random_multipass_mode | ACView | |
| raw_snapshot_state | ACView | private |
| recording_pbo_primed | ACView | private |
| recording_pbo_timeline_frame | ACView | private |
| recording_pbo_uses_timeline_clock | ACView | private |
| repeat | ACView | private |
| requestStop() | ACView | inline |
| requestStopNoMux() | ACView | inline |
| resetAudioWarmupEnvelope() | ACView | inlineprivate |
| resetAutopilotInterval() | ACView | inline |
| rotate_frame(cv::Mat &frame) | ACView | inline |
| rotation_swaps_dimensions() const | ACView | inline |
| runComputePass(gl::GLWindow *win, size_t shader_index, GLuint input_texture, GLuint output_texture) | ACView | inline |
| runFileAudioMuxSync() | ACView | inlineprivate |
| runHdrDecodePass(int w, int h) | ACView | inline |
| runHdrEncodePass(GLuint src_tex, int w, int h) | ACView | inline |
| runMuxSync() | ACView | inlineprivate |
| running | ACView | private |
| saved_pass_enabled | ACView | |
| saved_pass_enabled_before_random | ACView | |
| saved_pass_list | ACView | |
| saved_pass_list_before_random | ACView | |
| saved_shader_index_before_random | ACView | |
| sessionStartTime | ACView | |
| setupCaptureFBO(int width, int height) | ACView | inlineprivate |
| shader_pass_enabled | ACView | |
| shader_pass_list | ACView | |
| shaderLocked | ACView | private |
| silent_mode | ACView | private |
| sizec | ACView | private |
| sizev | ACView | private |
| skip_audio_mux_on_exit | ACView | private |
| snapshot_pool | ACView | private |
| snapshot_state | ACView | private |
| snapshotOffset | ACView | private |
| source_frame_ready | ACView | private |
| spectrum_scale_by_sense | ACView | private |
| spectrumHistory | ACView | private |
| spectrumTex | ACView | private |
| sprite | ACView | private |
| startAudioRecordingIfNeeded() | ACView | inlineprivate |
| startCaptureThread() | ACView | inlineprivate |
| startMediaTimelineIfReady() | ACView | inlineprivate |
| startWriterThread() | ACView | inlineprivate |
| stopCaptureThread() | ACView | inlineprivate |
| stopWriterThread() | ACView | inlineprivate |
| tex_uploader | ACView | private |
| texture_cache | ACView | private |
| texture_cache_array | ACView | private |
| tiff_snapshot_state | ACView | private |
| totalFrames | ACView | private |
| updateAudioWarmupEnvelope() | ACView | inlineprivate |
| updateShaderNameCache() | ACView | inline |
| updateTexture(GLuint texture, cv::Mat &frame) | ACView | inlineprivate |
| updateTextureRGBA(GLuint texture, cv::Mat &frame) | ACView | inlineprivate |
| uploadHdrFrame(const cv::Mat &rgba16) | ACView | inline |
| use_ffmpeg_reader | ACView | private |
| use_shader_cache_flag | ACView | private |
| use_yuv | ACView | private |
| viewRotationActive | ACView | private |
| waterFont | ACView | |
| waterFontSize | ACView | private |
| watermark_b | ACView | private |
| watermark_g | ACView | private |
| watermark_r | ACView | private |
| watermark_text | ACView | private |
| waveActive | ACView | private |
| win_h | ACView | private |
| win_w | ACView | private |
| writer | ACView | private |
| writerRunning | ACView | private |
| writerThread | ACView | private |
| ~ACView() override | ACView | inline |