1#ifndef ACMXVK_APP_PLAYLIST_HPP
2#define ACMXVK_APP_PLAYLIST_HPP
16 [[nodiscard]] fs::path
find_shader_path(
const std::vector<fs::path> &available_shaders,
const fs::path &library_directory, std::string name);
17 [[nodiscard]] std::vector<PlaylistNode>
load_playlist(
const fs::path &playlist_path,
const std::vector<fs::path> &available_shaders,
const fs::path &library_directory, std::ostream &warning_output);
std::vector< PlaylistNode > load_playlist(const fs::path &playlist_path, const std::vector< fs::path > &available_shaders, const fs::path &library_directory, std::ostream &warning_output)
std::size_t playlist_shader_count(const std::vector< PlaylistNode > &playlist) noexcept
fs::path find_shader_path(const std::vector< fs::path > &available_shaders, const fs::path &library_directory, std::string name)
std::vector< fs::path > shaders